/

Review: Imagine #1

Like the Image comics of the 1990s, Star*Reach’s anthology titles like Imagine often let star artists experiment with writing – and the results could be just as self-indulgent. This issue includes work by Neal Adams, Marshall Rogers, Dave Sim and others.

READ
/

Review: Captain Canuck #1

In the not-too-distant future, Captain Canuck must thwart an invasion of world superpower Canada by a group of underground Communists. Richard Comely’s labor of love swells with Canadian pride but is brought down by its amateurish art.

READ
/

Review: The Avengers #146

As Captain America lies dying, the rest of the Avengers find themselves the target of the Assassin’s evil plot. Tony Isabella brings his unexpectedly strong two-parter to a surprise conclusion (or two), with less-than-sterling art (mostly) from Don Heck.

READ
/

Review: The Avengers #145

The Assassin targets Captain America – just the first step in a plot to take down all of the Avengers. The first of two surprisingly strong fill-in issues by Tony Isabella, with less-than-exceptional art from Don Heck and John Tartaglione.

READ
/

Review: X-Men #128

As reality unravels in Scotland, the X-Men must go all out against Proteus before he becomes too strong to stop. An excellent climax to the Proteus arc from the X-team of Chris Claremont, John Byrne and Terry Austin.

READ
/

Review: X-Men #126

The X-Men are reunited on Muir Island – and soon find themselves battling for their lives against Mutant X. The Claremont/Byrne/Austin creative team enters into its golden era with the launch of the Proteus Saga.

READ
/

Review: The Sandman #1

The Bronze Age Sandman – along with helpers Glob and Brute – saves asthmatic Jed from the peril of Werblink and General Electric. Golden Age creative greats Joe Simon and Jack Kirby reteam to offer one last dose of fun.

READ
1 34 35 36 37 38 71