The Doomsday +1 team continues to look for other survivors – only to find themselves fighting for their lives once again! A subpar outing from the creative team of Joe Gill and John “Byrne Robotics” Byrne.
READThe team tracks a radio signal to Vancouver, where they discover warring races of secret, underwater humanoids! Unclear storytelling by Joe GIll and John Byrne results in a mixed bag of Bronze Age fun.
READGiant cyborgs charged with maintaining galactic peace come to investigate the Earth – and initially find humanity wanting. Borrowing heavily from other sci-fi stories, this outing from Joe Gill and a young John Byrne still offers some fun.
READA murderous cyborg sends a robot army after three astronaut survivors of the nuclear apocalypse, and their thawed-out, ancient friend. A so-so story and energetic early art from a young John Byrne add up to a lot of fun.
READAgainst the backdrop of a peaceful world facing annihilation, the Chief Examiner comes to Earth to steal the Hulk’s power. An early, subpar effort at transmedia, from the team of Bill Mantlo, Mark Gruenwald and John Romita Sr. (working off a concept by John Byrne and game designer Scott Adams).
READWhen radioactive material turns up missing during a fire at a chemical warehouse, paramedic John Gage leaps into action. This story by Joe Gill isn’t ready for prime time, and neither is the early art by John Byrne.
READThree astronauts survive a nuclear war, make friends with a cave man and struggle to survive in a post-apocalyptic world. This debut issue – by Joe Gill and John Byrne – isn’t as good as the reviewer remembers, but it’s still a lot of fun.
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