Returning to Earth to save the universe, the Thing squares off with the Hulk while Doctor Strange battles Xandu. A lackluster story and inconsistent art from Bronze Age legend Jim Starlin sees this issue falling short.
READThe Thing crosses through a interdimensional doorway to free Doctor Strange, who had been imprisoned by Xandu. A less-than-inspired outing from legendary Bronze Age innovator Jim Starlin, with inking from Marvel Fanfare editor Al Milgrom.
READWith the help of computer tapes, Nicodemus regains his memories and once again schemes to become the Sorcerer Supreme. A solid, done-in-one story from Chris Claremont gets strong art support from the team of Marshall Rogers and P. Craig Russell.
READAngel, Ka-Zar and Zabu launch a desperate attempt to rescue the X-Men from the clutches of Sauron. Soon-to-be X-artist Paul Smith joins Chris Claremont for this strong concluding chapter. Plus, two backup stories featuring art by Michael Golden.
READThe X-Men race to the Savage Land to join Angel in battling a recently unleashed Sauron. The regular X-team of Chris Claremont and Dave Cockrum team on a solid-but-not-spectacular X-outing.
READWith Angel and Spider-Man devolved into primordial creatures, it’s up to Ka-Zar and Karl “Sauron” Lykos to save the day. (Yeah, that sounds like it’ll end well.) Chris Claremont, Micheal Golden and others team on another good-but-not-amazing issue of Marvel Fanfare.
READSpider-Man, Angel and Daredevil help the House of Ideas launch Marvel Fanfare, an upscale foray aimed at comics’ emerging Direct Market. While featuring some fantastic art from the likes of Michael Golden and Paul Smith, this debut issue’s stories fall a bit flat.
READThe Thing awakes to an elaborate practical joke staged by the Human Torch. Will payback work out? This lead feature by comics legend Barry Windsor-Smith is a subtle, confident masterpiece.
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