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Review: Amazing Adventures #32

Killraven and crew seek overnight refuge in a Octo-Tympanum-View-Scope emporium, tripping out and digging some tunes. Don McGregor and P. Craig Russell deliver one of the most pro-recreational-drug-use stories to come out of mainstream comics during the Bronze Age.

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Review: Amazing Adventures #30

The High Overlord is called before a forum of Martian masters to review an earlier debacle against the rebel Killraven. A lovely new framing sequence from artist P. Craig Russell almost makes up for this slapdash repackaging of a contemporary reprint. Almost.

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Review: Amazing Adventures #29

Killraven, Volcana Ash and the Freemen liberate human slave pens before destroying the Death-Birth citadel. The classic Killraven creative team of Don McGregor and P. Craig Russell begin to hit their stride with this action-packed conclusion to their Death-Birth story arc.

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Review: Marvel Fanfare #5

With the help of computer tapes, Nicodemus regains his memories and once again schemes to become the Sorcerer Supreme. A solid, done-in-one story from Chris Claremont gets strong art support from the team of Marshall Rogers and P. Craig Russell.

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Review: Marvel Fanfare #4

Angel, Ka-Zar and Zabu launch a desperate attempt to rescue the X-Men from the clutches of Sauron. Soon-to-be X-artist Paul Smith joins Chris Claremont for this strong concluding chapter. Plus, two backup stories featuring art by Michael Golden.

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Review: Marvel Fanfare #2

With Angel and Spider-Man devolved into primordial creatures, it’s up to Ka-Zar and Karl “Sauron” Lykos to save the day. (Yeah, that sounds like it’ll end well.) Chris Claremont, Micheal Golden and others team on another good-but-not-amazing issue of Marvel Fanfare.

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Review: Marvel Fanfare #1

Spider-Man, Angel and Daredevil help the House of Ideas launch Marvel Fanfare, an upscale foray aimed at comics’ emerging Direct Market. While featuring some fantastic art from the likes of Michael Golden and Paul Smith, this debut issue’s stories fall a bit flat.

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